3D / “MOON CHILD” GAME DESIGN
Moon Child is a 2.5D platform game set in a fantasy world where players take on the role of a God of unknown origin. The mission is to escort one of the villagers' children to complete the lunar cycle while fending off the akutubarun, mysterious creatures determined to hinder the journey. Players must utilize powers granted by various gems to achieve their goal.
I developed Moon Child with my classmates during our final year in the Animation, Videogames, and Interactive Environments Higher Education Program. My contributions included animation, rigging, concept, mechanics design, and modeling.
You can download and play the game by visiting this website: Moon Child on itch.io.